14th February 2015 (Internal Release)

ADDED: Multiple Pacecar Paints
ADDED: Car Shadows

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12th February 2015 (Release Candidate 2)

ADDED: Driver window netting to external & UI models.
ADDED: Paintkit, templates and x-files (as download).

UPDATED: Further updates completed to damage modelling.

FIXED: Fixed pacecar reflection glitch.
FIXED: Driver names in default carset (not included in V8Thunder Download).
FIXED: Bought U.I. Models up to date.

To do:
Car shadows

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2nd February 2015 (Release Candidate 1)

FIXED: Black glass at close distance and flickering reflections on cars.
FIXED: Fixed reflections on aliminum dashboard panel and dials (especially for Pete ;) ).
FIXED: Tried to rework code to minimise lag at beginning of sessions.

UPDATED: Various updates completed to damage modelling.

ADDED: Rough and Ready "Stock" Pace Car.
ADDED: Different cockpit textures and dial layouts for each make.
ADDED: Correct car parts will be displayed when being detached from cars (hoods only).

To do:
Fix Driver names in carset
Add window nets to external views
Paintkit (x-files, templates)
Car shadows
Anything else?

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21st January 2015

ALL INGAME CARS:

Hood/Deck pins added.

Internal hub added to wheels.

Full exhausts added to all cars.

Full backfires added to all cars.

Multiplayer replacement paints added.

Tyres now have correct textures at medium and fast speeds.

Re-profiled driver so he doesn't poke his head through the roof when driving a damaged car.

Long distance static driver also adjusted to match the animated one visually so he doesn't look like a nodding donkey as the car approaches the camera.

All interior roof sections of cars have been re-textured to a dark grey instead of a flip of the external texture.

Hood/bonnets has been re-attached to car for better crash visualisation, flapping animation seen during crashes has been removed.


Buick Apollo:

Rear deck panel of Apollo has been remapped to hopefully fix a small mapping glitch which would jump around as a car drove away from the camera (fingers crossed without breaking existing paints!).

Front hood remapped to fix glitch on high poly model.


Buick Somerset:

Added scratches and reworked damage.



PLAYER INFO SCREEN:

Updated to latest models.



MANUFACTURERS:

Added manufacturer logos.


To do:

Removable parts on all cars.
Cockpits.

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January 8th 2015

Interim Internal Test Build.


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November 29th 2014

Buick Somerset now has some damage.
Fixed a bug with Chevy Nova so that correct damage is shown at correct LOD detail.

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November 20th 2014

Initial Beta Released to V8Thunder Drivers.

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October 2014

Internal Beta Release.
