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NR2003 Mods and Addons...
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Total posts 105 Total topics 24

Recent Topics
» hi folks!!!!!!!!!
by BealTrinidad on Wed Mar 10, 2010 6:40 pm

» Can you...
by Ian-S on Mon Mar 08, 2010 5:14 pm

» Soundpack
by Ian-S on Sat Mar 06, 2010 12:58 pm

» TM Master Cup Adapt...
by Cynon on Thu Feb 18, 2010 7:56 pm

» TM Master Cup Adapt...
by Cynon on Thu Feb 18, 2010 7:54 pm

» My 2010 ISS Car!
by tonystewartfan000 on Mon Feb 08, 2010 12:25 am

» Uploading carfiles
by Ian-S on Fri Feb 05, 2010 3:29 am

» Mod?
by Ian-S on Fri Feb 05, 2010 2:53 am

» daytona rc 09
by nazcarfann on Thu Jan 28, 2010 4:58 pm

» Phoenix night quest...
by kkr9 on Fri Jan 22, 2010 12:46 am


Links
V8Thunder.co.uk


BCRacing Designs



SBP Project

Welcome
Welcome to Smiffsden, if you had an account on my old site then you'll need to re-register here to download the content, sorry.

Downloads are now attachments to forum posts, you will need to be a member to download.

update
Posted: Ian-S @ Sun Mar 14, 2010 12:17 am
...



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Crash modelling
Posted: Ian-S @ Sat Mar 06, 2010 8:41 pm
Demo of the crash modelling:



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Soundpack Demo :D
Posted: Cynon @ Thu Feb 25, 2010 4:43 am


Check it out. :D



Mirror link

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ISS Beta build 050210 Bug Tracker
Posted: Ian-S @ Fri Feb 05, 2010 2:26 am
Please post any bugs you find with this build in the thread.

The attachment contains the ISS Mod Beta build 050210 & Template version 3, changes since the last build:

+ added 2nd model, Chevy = Ferrari, Dodge = BAR-Honda, Remaining = Ferrari
+ tidied up cockpit and added new steering wheel
+ fixed cockpit floor disappearing into the road
+ flipups removed, they looked crap due to not being welded to the sidepods, will fix this but low priority
+ adjusted LOD's
+ updated damage parts

This beta copy is CUP Physics only and does NOT contain damage modelling, although if you hit a wall hard enough you will still see parts fly off such as components, wheels and wings. Any parts knocked off will remain attached to the car, wheels will detach completely.

Notes:
The mod runs fine when you are on your own, I get 140fps with everything on high, but as soon as you run in a pack or on a GPU taxing track like one of the tracks with a 3D update, your...



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ISS update 30/1/10 - template and render scene attached.
Posted: Ian-S @ Sat Jan 30, 2010 9:03 pm
Image

Righty, as we started painting cars for the ISS mod it became obvious that there were a lot of texture errors on the models at LOD level, this means that the whole mod has had to be rebuilt from the ground up to correct these errors, and I have taken the opportunity to optimize the models more for better FPS.

The models are now done and all that remains is for the damage models to be re-jigged too, this should take a few weeks but a public beta (without damage) will be put up later in the week, in the meantime, after spending 4 days trying to get something to work properly, I took a break and decided to paint a car or two, as you can see above.

So not long now, but there is still no date for release, in good old mod tradition, it'll be done when it's done ;)

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Daytona Road 2009 V8
Posted: Ian-S @ Fri Jan 29, 2010 2:11 am
Daytona Road 2009 V8
Image
Here's the readme:

Quote:
--------------------------------------------------------------------------------

DAYTONA ROAD V8

--------------------------------------------------------------------------------

GENERAL INFORMATION:
Trackname: Daytona Road V8
Version: 1.0
Year of creation: 2009
Racing sim: NASCAR Racing 2003 / GTP
Author: Ian-S
Website: http://www.v8thunderonline.co.uk

--------------------------------------------------------------------------------

This is a refresh of the Daytona Road Course track originally ...



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ISS: Render Scene and Template download
Posted: Ian-S @ Wed Jan 20, 2010 4:41 pm
Here is the 3DS Max Render Scene and Photoshop template.

Image

There are two 3DS Max scenes, one with and one without Brazil.
These scenes are identical to the top level LOD ingame model.

If you paint a car and would like it included within the Mod Release pack in a Fantasy carset, please PM it to me :).

When the mod is released (end of month hopefully) it will come in all Physics flavours like KingDA's Rallymod did).

** Having to make some texture changes template back soon **

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Single Seater Series preview
Posted: Ian-S @ Tue Jan 19, 2010 3:37 am
Image

This is my present NR2003 project, it will be released shortly, once we get some cars painted :D

Everything else has been put on the back burner until the ISS (International Single Seater) mod is released.

Image

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Lowes 3D Crowd Addon (updated to V2)
Posted: Ian-S @ Mon Nov 30, 2009 7:03 pm
Image

What's updated...

lowes_night and lowes_night_SBP06:
3D Grandstands and Crowd, Whelen Pit entry and exit lights, and new groove textures added.

lowes_night_SBP_allstar08:
This is a bit more detailed with 3D Crowd, Grandstands, Whelen Lights, new groove and general overhaul of all track signage and graphics, nothing has been touched too much but the lines have been darkened, walls have shadows on them now and the big red blob on the exit of turn 2 removed.

If you...



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